Optical Refraction
24px Blur
▲ +100% CrispSaturate 190%
DOM GPU Render
60.0 FPS
▲ 100% Smooth0 Dropped Frames
Specular Highlight
1px Rim
▲ ActiveBevel Light Inset
Engine Latency
0.14 ms
▲ -32.0% FasterFastCGI Worker Pool
Active Glass Panes
18 Panels
▲ SyncedZero Layout Shift
Mesh Gradient Depth
4-Stop Glow
▲ DynamicAurora Radial Field
Liquid Glass Customization Lab Refraction Tint Chroma: Backdrop Filter Radius: Dynamic Color Saturation: Preset Optical Profile:
Glass Refraction Spectrum BreakdownDONUT
Cyan Specular (45%)
Indigo Ambient (30%)
Pink Aurora (15%)
Emerald Deep (10%)
Harbour 64-bit Compute vs Render (FPS)BAR
0204060MonTueWedThuFriSatSun
IDVisual Glass SurfaceStatusBackdrop BlurColor SaturationSpecular ToneProfile
►1visionOS Spatial WindowActive24px Blur190% Sat#38bdf8 (Cyan)Ultra
2macOS Liquid Aqua DockActive20px Blur160% Sat#6366f1 (Indigo)Fluid
3iOS 18 Mesh BackgroundActive32px Blur200% Sat#ec4899 (Pink)Aurora
4Windows 11 Mica SurfaceActive16px Blur140% Sat#10b981 (Emerald)Mica
5Frosted Cyber ModalVerified28px Blur220% Sat#f59e0b (Amber)Glow
6Executive KPI Stat CardActive18px Blur180% Sat#06b6d4 (Sky)Crystal
Dynamic Backdrop Filter: blur(24px) saturate(190%) contrast(105%)
Specular Lighting: inset 0 1px 0 rgba(255,255,255,0.22)
Multi-Radial Mesh: Aurora 4-point color field